*Tempest Policy in Icehouse New things that were big successes * Large Ops * Parallel Testing New Design Principles * Time budget for Tempest * Scope of negative tests *Blueprint Handling Havana retrospective: what worked, what didn't? * Blueprints are really heavy and awkward for our workflow * Raising low priority bugs Icehouse plans: *Bug Handling / Bug Days * Havana retrospective: what worked, what didn't? * Enhance elastic recheck to help triage * Low-hanging fruit bugs * Highlight this as part of the weekly meeting Icehouse plans: *Project Scope Havana retrospective: what worked, what didn't? Icehouse plans: *Review Backlog Havana retrospective: what worked, what didn't? Onboarding documentation - Marc How to prioritize reviews Reviewday? Other ways to encourage reviewers The weekly review highlights Icehouse plans: